Unity version | Pipeline | Editor | Runtime | PC-VR | Oculus Quest2 | Details |
---|---|---|---|---|---|---|
Unity 2018.4.6 | Built-in | OK | OK | - | - |
If the Color Space is Linear, GUI.DrawTexture in OnGUI is doubly covered by sRGB. I set GL.sRGBWrite = false; and then did GUI.DrawTexture (Demo : Runtime/blocks)。 |
Unity 2018.4.6 | LWRP 4.10.0 Preview | OK | OK | - | - |
If the Color Space is Linear, GUI.DrawTexture in OnGUI is doubly covered by sRGB. I set GL.sRGBWrite = false; and then did GUI.DrawTexture (Demo : Runtime/blocks)。 |
Unity 2018.4.6 | HDRP 4.10.0 Preview | OK | OK | - | - | |
Unity 2019.3.7 | Built-in | OK | OK | - | - | |
Unity 2019.3.7 | URP 7.1.8 | OK | OK | - | - | |
Unity 2019.3.7 | HDRP 7.1.8 | OK | OK | - | - | |
Unity 2019.3.12 | Built-in | OK | OK | - | - | |
Unity 2019.3.12 | URP 7.3.1 | OK | OK | - | - | |
Unity 2019.3.12 | HDRP 7.3.1 | OK | OK | - | - | |
Unity 2019.4.16 | Built-in | OK | OK | OK | OK | |
Unity 2019.4.16 | URP 7.3.1 | OK | OK | OK (*1) | OK (*2) |
*1 : Depth cannot be obtained correctly unless "Oculus" - "Stereo Rendering Mode" in "XR Plug-in Management" in "Project Settings" is set to "Single Pass Instanced". *2 : Depth cannot be obtained correctly unless "Oculus" - "Stereo Rendering Mode" in "XR Plug-in Management" in "Project Settings" is set to "Multiview". |
Unity 2019.4.16 | HDRP 7.3.1 | OK | OK | - | - | |
Unity 2019.4.28 | Built-in | OK | OK | OK | OK | |
Unity 2019.4.28 | URP 7.6.0 | OK | OK | OK (*1) | OK (*2)(*3) |
*1 : Depth cannot be obtained correctly unless "Oculus" - "Stereo Rendering Mode" in "XR Plug-in Management" in "Project Settings" is set to "Single Pass Instanced". *2 : Depth cannot be obtained correctly unless "Oculus" - "Stereo Rendering Mode" in "XR Plug-in Management" in "Project Settings" is set to "Multiview". *3 : Demo : Runtime/blocks_sync_RenderTexture, when a captured texture is assigned to a material as a RenderTexture, it behaves as if sRGB is applied twice. |
Unity 2019.4.28 | HDRP 7.6.0 | OK | OK (*5) | - | - |
*5 : When using Runtime + DX12, crashes may occur irregularly (even when Panorama180 Render is not used). No problem with DX11. |
Unity 2020.3.6 | Built-in | OK | OK | OK | OK | |
Unity 2020.3.6 | URP 10.4.0 | OK | OK | OK | NG (*3) (*6) |
Not so good with native execution in Oculus Quest 2. *3 : Demo : Runtime/blocks_sync_RenderTexture, when a captured texture is assigned to a material as a RenderTexture, it behaves as if sRGB is applied twice. *6 : Even when Panorama180 Render is not used, there is a flicker of fine noise throughout when running Oculus Quest 2. |
Unity 2020.3.6 | HDRP 10.4.0 | OK | OK (*5) | - | - |
*5 : When using Runtime + DX12, crashes may occur irregularly (even when Panorama180 Render is not used). No problem with DX11. |
Unity 2021.2.1 | Built-in | OK | OK | OK | OK | |
Unity 2021.2.1 | URP 12.1.0 | OK | OK | OK | OK | |
Unity 2021.2.1 | HDRP 12.1.0 | OK | OK | - | - |
Unity version | Pipeline | Post Processing | Operation check | Details |
---|---|---|---|---|
Unity 2017.2.1f1 | Built-in | - | OK | Until Unity 2017.2, UnityEditor.Media was not implemented, so the ability to record videos is not available. |
Unity 2017.4.39f1 | Built-in | - | OK | |
Unity 2018.2.21 | Built-in | 2.3.0 | OK | |
Unity 2018.2.21 | LWRP 3.0 preview | 2.3.0 | NG | Depth is not reflected. |
Unity 2018.2.21 | HDRP 2.0.6 preview | 2.3.0 | NG | It does not work. |
Unity 2018.3.8 | Built-in | 2.3.0 | OK | |
Unity 2018.3.8 | LWRP 4.1.0/4.10.0 preview | 2.3.0 | OK | |
Unity 2018.3.8 | HDRP 4.1.0/4.10.0 preview | 2.3.0 | OK | |
Unity 2018.4.6 | Built-in | 2.3.0 | OK | |
Unity 2018.4.6 | LWRP 4.1.0/4.10.0 preview | 2.3.0 | OK | |
Unity 2018.4.6 | HDRP 4.1.0/4.10.0 preview | 2.3.0 | OK | |
Unity 2019.1.9 | Built-in | 2.3.0 | OK | |
Unity 2019.1.9 | LWRP 5.7.2/5.16.1 | 2.1.6 (Included in the LWRP) | OK | |
Unity 2019.1.9 | HDRP 5.7.2 preview | Included in the HDRP | NG | Depth is not reflected. |
Unity 2019.2.13 | Built-in | 2.3.0 | OK | |
Unity 2019.2.13 | LWRP 6.9.0 | 2.1.6 (Included in the LWRP) | OK | |
Unity 2019.2.13 | HDRP 6.9.0 preview | Included in the HDRP | NG | Rendering is not done correctly. |
Unity 2019.2.13 | HDRP 6.9.2 preview | Included in the HDRP | OK | |
Unity 2019.3.7 | Built-in | 2.3.0 | OK | |
Unity 2019.3.7 | URP 7.1.8 | Included in the URP | OK | |
Unity 2019.3.7 | HDRP 7.1.8 | Included in the HDRP | OK |